An experience of a board game with matches between 3 and 15 minutes and thus classified as filler, for 2, 3 or 4 players, and various levels of difficulty.
In this game, the player will count on luck, probability, spatial perception and the planning of possibilities to maximize their score, removing random pieces of 1 of the 3 colors to build the best strategic distribution on your map.
– October / 2015: Game tested during the PI and JP, at the Positivo Technological Center, Curitiba
– October / 2015: Game tested at BeLudic’s stand at Shinobi Spirit, Curitiba
– October / 2015: Game tested at the 26th Curitiba Lúdica, at PUC-PR, Curitiba
Prototype developed by Jordy Adan and Christhian Gruhn, in Curitiba, Brazil.
- Board game
- Not published